Platform: Squadron: Web (Flash) MMO: Web (Big World)
Publisher: Bitcasters
Release Date: Summer 2006
Role: Project Management
Description:
I was a part of two games for the animated series Storm Hawks while I was at Bitcasters. They were my introduction to the gaming industry and the community in Toronto. Storm Hawks MMO and Storm Hawks Squadron.
Storm Hawks MMO
Storm Hawks MMO was an ambitious project to make an online MMO. Aiming to be an immersive 3D world, the Storm Hawks MMO was built within the 3D world creator Big World.
Storm Hawks MMO was Bitcasters first major game production and my first foray into professional game design and project management. A real trial by fire. Unfortunately, I had to leave Bitcasters before the production was completed.
Responsibilities:
Storm Hawks Squadron
Storm Hawks Squadron was a shoot 'em up Flash game to segue between the launch of the official Storm Hawks website and the release of the Storm Hawks MMO.
After the initial designs were done, Squadron ended up being designed in a fast-paced organic way, my main job was writing the story and dialogue as it would appear in game. One of the biggest personal compliments I received while working on this game was when Nerd Corps. said that I had done a great job in capturing the spirit of the characters and that very few changes were necessary.
Responsibilities:
Play Storm Hawks Squadron